Set:
Warhammer 40,000
Type:
Creature — Zombie
Rarity:
Rare
Cost:
{2}{B}
DeathtouchCurse of the Walking Pox — Whenever you cast a spell from anywhere other than your hand, return Poxwal...
Set:
Bloomburrow
Type:
Legendary Creature — Elemental Bird
Rarity:
Mythic
Cost:
{3}{B}{B}
Flying, trampleWard—Discard a card.Creatures your opponents control have base toughness 1.
Its...
Set:
Friday Night Magic 2011
Type:
Instant
Rarity:
Rare
Cost:
{1}{B}
Destroy target nonartifact creature.
Having flesh is increasingly a liability on Mirrodin.
Set:
Shards of Alara
Type:
Instant
Rarity:
Rare
Cost:
{3}{B}{B}
Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may rep...
Set:
War of the Spark
Type:
Legendary Planeswalker — Tezzeret
Rarity:
Mythic
Cost:
{4}{U}{B}
Creature and planeswalker spells you cast have affinity for artifacts. (They cost {1} less ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '