Set:
Battlebond
Type:
Creature — Cat Scout
Rarity:
Uncommon
Cost:
{1}{W}
When Oreskos Explorer enters the battlefield, search your library for up to X Plains cards, where X is the numb...
Set:
Ixalan
Type:
Creature — Dinosaur Avatar
Rarity:
Rare
Cost:
{5}{G}{G}
Whenever Verdant Sun's Avatar or another creature enters the battlefield under your control, you gain life equ...
Set:
Odyssey
Type:
Creature — Human Bear Druid
Rarity:
Common
Cost:
{1}{G}
{T}: Add {G}.Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
He exercis...
Set:
Seventh Edition
Type:
Creature — Bear
Rarity:
Common
Cost:
{1}{G}
They've got claws as long as your arm. And they're grouchy. Really, really grouchy.
Set:
Worldwake
Type:
Land
Rarity:
Common
Sejiri Steppe enters the battlefield tapped.When Sejiri Steppe enters the battlefield, target creature you control gains protection from the colo...
Set:
Magic 2014
Type:
Creature — Sphinx
Rarity:
Mythic
Cost:
{5}{U}{U}
FlyingWhenever a creature with flying attacks, you may draw a card.
"Your mind is too filled with foolish concern...
Set:
Zendikar
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{U}{U}
Kicker {5} (You may pay an additional {5} as you cast this spell.)Create a token that's a copy of target creature. If this spel...
Set:
Fate Reforged
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their li...
Set:
Battle for Zendikar
Type:
Land
Rarity:
Rare
{T}: Add {C}.{T}: Add {C}{C}. Spend this mana only to cast colorless spells. Activate only if you control seven or more lands.
The gods k...
Set:
Legions
Type:
Creature — Human Cleric
Rarity:
Common
Cost:
{B}
{B}, Pay 1 life: Add one mana of any color.
"Their blood is the nectar that nourishes the Cabal." —Phage the Untouch...
Set:
Rivals of Ixalan
Type:
Land
Rarity:
Rare
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.){T}: Add {C}.{5}, {T}: Draw a card. Act...
Set:
Mirage
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{W}{B}
{1}, Sacrifice a creature: The next time a source of your choice would deal damage to any target this turn, prevent that dama...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '