Set:
Wilds of Eldraine
Type:
Enchantment — Saga
Rarity:
Rare
Cost:
{2}{W}
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)[I] Create a 1/1 white ...
Set:
Commander Masters
Type:
Sorcery
Rarity:
Rare
Cost:
{U}
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Lomelda had spent four semesters o...
Set:
Innistrad: Crimson Vow
Type:
Creature — Wolf
Rarity:
Mythic
Cost:
{1}{G}{G}
VigilanceWhenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard.Spe...
Set:
Outlaws of Thunder Junction: The Big Score
Type:
Land
Rarity:
Mythic
{T}: Add {C}.{3}, {T}, Discard a card: Look at the top X cards of your library, where X is the number of artifac...
Set:
Phyrexia: All Will Be One Commander
Type:
Artifact
Rarity:
Rare
Cost:
{3}
Glistening Sphere enters the battlefield tapped.When Glistening Sphere enters the battlefield, proliferat...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '