Set:
Commander 2020
Type:
Sorcery // Sorcery
Rarity:
Rare
Cost:
{B/G}{B/G} // {4}{B}{G}
Return up to two target creature cards from your graveyard to your hand.
Reverse Type:
Sorcer...
Set:
Foundations Jumpstart
Type:
Creature — Elf Druid
Rarity:
Rare
Cost:
{1}{G}{G}
Other Elf creatures you control get +1/+1.{T}: Add {G} for each Elf you control.
He knows the name of...
Set:
Foundations Jumpstart
Type:
Instant
Rarity:
Common
Cost:
{B}
Target creature gets +1/+1 and gains your choice of deathtouch or lifelink until end of turn. (Any amount of damage a ...
Set:
Morningtide
Type:
Tribal Sorcery — Rogue
Rarity:
Rare
Cost:
{5}{U}{U}
Prowl {3}{U} (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Ro...
Set:
Game Night 2018
Type:
Creature — Zombie
Rarity:
Mythic
Cost:
{5}{B}{B}
MenaceWhen Rot Hulk enters the battlefield, return up to X target Zombie cards from your graveyard to the ba...
Set:
Modern Horizons 3
Type:
Legendary Creature — Human Wizard // Legendary Planeswalker
Rarity:
Mythic
Instant and sorcery spells you cast cost 1 less to cast.Whenever you cast an insta...
Set:
Zendikar
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{1}
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 cou...
Set:
Ravnica: Clue Edition
Type:
Creature — Human Knight
Rarity:
Rare
Cost:
{2}{W}{U}
FlyingWhenever a player attacks you, if that player has another opponent who isn't being attacked,...
Set:
Fifth Edition
Type:
Artifact
Rarity:
Rare
Cost:
{1}
Creatures with power 3 or greater don't untap during their controllers' untap steps.
When the mighty sleep, the lowly prowl.
Set:
Fallout
Type:
Land
Rarity:
Rare
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.T: Add R or W.
"From up here, you could almost imagine how i...
Set:
Outlaws of Thunder Junction Special Guests
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{2}{U}{B}
FlashIf an opponent would draw a card except the first one they draw in each o...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Creature — Demon
Rarity:
Mythic
Cost:
{3}{R}{R}
FlyingWhenever Balor attacks or dies, choose one or more. Each mode must target a...
Set:
Warhammer 40,000
Type:
Instant
Rarity:
Common
Cost:
{B}
Prevent all combat damage that would be dealt this turn.
By the physical laws of the universe, darkness is merely the absen...
Set:
Eldritch Moon
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{U}
Return target spell or creature to its owner's hand.
"Nicely done, Jace. You always were good at disappearing acts." —Lil...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '