Set:
Secret Lair: Heads I Win, Tails You Lose
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{1}, {T}: Add {U}{R}.
The Izzet signet is redesigned often, each time becoming closer to a vanit...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Sorcery
Rarity:
Common
Cost:
{1}{B}{B}
Destroy target creature. The Ring tempts you.
“I think it is a sad story, and it might ha...
Set:
Commander Masters
Type:
Creature — Human Cleric
Rarity:
Common
Cost:
{2}{B}
When Demon's Disciple enters the battlefield, each player sacrifices a creature or planeswalker.
Tabora...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Land
Rarity:
Common
{T}: Add {C}.{1}, {T}, Sacrifice Shire Terrace: Search your library for a basic land card, put it onto the bat...
Set:
Rivals of Ixalan
Type:
Instant
Rarity:
Common
Cost:
{1}{B}
Target creature gets -2/-2 until end of turn. You gain 2 life.
"The time of condemnation is at hand. Dusk washes over th...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Sorcery
Rarity:
Common
Cost:
{2}{B}
Creatures your opponents control get -1/-1 until end of turn. The Ring tempts you.
"When the...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Enchantment
Rarity:
Uncommon
Cost:
{1}{B}
When March from the Black Gate enters the battlefield and whenever an Army you control...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Creature — Drake Beast
Rarity:
Uncommon
Cost:
{4}{B}{B}
Flying When Voracious Fell Beast enters the battlefield, each opponent s...
Set:
Eldritch Moon
Type:
Sorcery
Rarity:
Uncommon
Cost:
{4}{B}
As an additional cost to cast this spell, discard a card and sacrifice a creature.Two target creatures each get -13/-13 u...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Creature — Human Warrior
Rarity:
Common
Cost:
{1}{B}
When Easterling Vanguard dies, amass Orcs 1. (Put a +1/+1 counter on an Arm...
Set:
The Lord of the Rings: Tales of Middle-Earth
Type:
Artifact
Rarity:
Common
Cost:
{3}
When Inherited Envelope enters the battlefield, the Ring tempts you.T: Add one mana of any col...
Set:
Modern Horizons 2
Type:
Legendary Artifact — Equipment
Rarity:
Mythic
Cost:
{7}
Living weaponIndestructibleEquipped creature gets +5/+5 and has first strike, trample, indestructib...
Set:
Store Championships 2023
Type:
Sorcery
Rarity:
Rare
Cost:
{3}{B}{B}
Search your library for a card, put that card into your hand, then shuffle.Spell mastery — If there are two or ...
Set:
Dragon's Maze
Type:
Instant
Rarity:
Common
Cost:
{2}{B}
Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
The Golgari maze-ru...
Set:
Commander Masters
Type:
Sorcery
Rarity:
Common
Cost:
{1}{B}{B}
All creatures get -2/-2 until end of turn. Scry 1.
"The sad truth is that the whip of Erebos is long enough to wrap ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '