Set:
Dominaria United
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{2}{U}
When Aether Channeler enters the battlefield, choose one —• Create a 1/1 white Bird creature token with fl...
Set:
Mirrodin Besieged
Type:
Sorcery
Rarity:
Rare
Cost:
{X}{G}
Search your library for a green creature card with mana value X or less, put it onto the battlefield, then shuffle. Shuff...
Set:
Magic 2014
Type:
Artifact
Rarity:
Rare
Cost:
{4}
As Door of Destinies enters the battlefield, choose a creature type.Whenever you cast a spell of the chosen type, put a charge cou...
Set:
Lorwyn
Type:
Tribal Sorcery — Elf
Rarity:
Uncommon
Cost:
{3}{G}
Create a 1/1 green Elf Warrior creature token for each Elf you control.
The faultless and immaculate castes form th...
Set:
Magic 2014
Type:
Legendary Planeswalker — Ajani
Rarity:
Mythic
Cost:
{1}{W}{W}
+1: Put a +1/+1 counter on up to one target creature.−3: Target creature gains flying and double str...
Set:
Commander 2017
Type:
Creature — Cat Archer
Rarity:
Rare
Cost:
{2}{W}
When Stalking Leonin enters the battlefield, secretly choose an opponent.Reveal the player you chose: Exile ta...
Set:
Ravnica Remastered
Type:
Instant
Rarity:
Rare
Cost:
{2}{W}
Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of t...
Set:
Core Set 2019
Type:
Creature — Cat Soldier
Rarity:
Rare
Cost:
{2}{W}{W}
Whenever Leonin Warleader attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped a...
Set:
Stronghold
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}{G}
At the beginning of each upkeep, untap all creatures and lands.
"There are times when destiny calls forth a people and de...
Set:
Invasion
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{G}
Prevent all combat damage that would be dealt this turn.Each attacking creature doesn't untap during its controller's next unt...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '