Set:
Commander Legends: Battle for Baldur's Gate
Type:
Instant
Rarity:
Mythic
Cost:
{X}{R}{R}{R}
When you cast your next instant or sorcery spell this turn, copy that spell X times. Yo...
Set:
Ravnica Allegiance
Type:
Creature — Spirit
Rarity:
Rare
Cost:
{2}{B}
Menace, deathtouchInstant and sorcery spells you control have deathtouch. (Any amount of damage they deal to a...
Set:
Murders at Karlov Manor
Type:
Enchantment — Case
Rarity:
Rare
Cost:
{3}{G}
You may play an additional land on each of your turns.To solve — You control seven or more lands. (If un...
Set:
Murders at Karlov Manor
Type:
Legendary Creature — Vampire Assassin
Rarity:
Mythic
Cost:
{1}{U}{B}
DeathtouchFace-down creatures you control have "2UB: Turn this creature face up....
Set:
Mystery Booster
Type:
Creature — Elf
Rarity:
Common
Cost:
{1}{G}
{T}: You gain 1 life for each Elf on the battlefield.
"Close your ears to the voice of greed, and you can turn a g...
Set:
Eventide
Type:
Instant
Rarity:
Uncommon
Cost:
{1}{W/B}
Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no ...
Set:
Game Night: Free-for-All
Type:
Legendary Creature — Elf Warrior
Rarity:
Mythic
Cost:
{2}{G}{G}
Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Mythic
Cost:
{3}
{1}: Untap Staff of Domination.{2}, {T}: You gain 1 life.{3}, {T}: Untap target creature.{4}, {T}: Tap ta...
Set:
Commander Legends
Type:
Artifact
Rarity:
Common
Cost:
{3}
{T}: Add one mana of any color in your commander's color identity.Sacrifice Commander's Sphere: Draw a card.
Set:
Innistrad: Midnight Hunt
Type:
Creature — Human Wizard
Rarity:
Rare
Cost:
{1}{U}
You have no maximum hand size.At the beginning of your upkeep, if you have exactly thirteen cards ...
Set:
Magic 2012
Type:
Creature — Illusion
Rarity:
Rare
Cost:
{1}{U}
You may have Phantasmal Image enter the battlefield as a copy of any creature on the battlefield, except it's an Ill...
Set:
Wilds of Eldraine
Type:
Enchantment — Adventure
Rarity:
Mythic
Cost:
{4}{U}
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigge...
Set:
Double Masters 2022
Type:
Artifact
Rarity:
Rare
Cost:
{1}
At the beginning of your upkeep, you may put a charge counter on Aether Vial.{T}: You may put a creature card with mana v...
Set:
Commander 2015
Type:
Artifact
Rarity:
Rare
Cost:
{3}
As Urza's Incubator enters the battlefield, choose a creature type.Creature spells of the chosen type cost {2} less to cast.
"...
Set:
The Lost Caverns of Ixalan
Type:
Legendary Creature — Human Artificer
Rarity:
Mythic
Cost:
{U}{R}
{U}{R}, {T}: Create a token that's a copy of another target creature or artifact ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '