Set:
New Phyrexia
Type:
Instant
Rarity:
Uncommon
Cost:
{G/P}
({G/P} can be paid with either {G} or 2 life.)Put target card from a graveyard on top of its owner's library.
"Dead or aliv...
Set:
Odyssey
Type:
Instant
Rarity:
Common
Cost:
{1}{G}
Prevent all combat damage that would be dealt this turn.Flashback {2}{G} (You may cast this card from your graveyard for its flas...
Set:
Invasion
Type:
Creature — Elf
Rarity:
Rare
Cost:
{1}{G}{G}
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest....
Set:
Journey into Nyx
Type:
Land
Rarity:
Rare
{T}, Pay 1 life: Add one mana of any color.
Five rivers encircle Theros, flowing with waters more ancient than the world itself.
Set:
Journey into Nyx
Type:
Creature — Human Wizard
Rarity:
Mythic
Cost:
{1}{U}
Heroic — Whenever you cast a spell that targets Sage of Hours, put a +1/+1 counter on it.Remove all +1/+...
Set:
Masters 25
Type:
Instant
Rarity:
Rare
Cost:
{0}
Counter target spell.At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
Those who expect betraya...
Set:
Fifth Dawn
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
{T}, Sacrifice an artifact: Target player mills three cards.Whenever an artifact enters the battlefield, you may untap Grindin...
Set:
Strixhaven: School of Mages
Type:
Legendary Planeswalker — Liliana
Rarity:
Mythic
Cost:
{4}{B}{B}
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '