Set:
War of the Spark
Type:
Legendary Planeswalker — Ajani
Rarity:
Rare
Cost:
{2}{G}{W}
Creatures you control have vigilance.+1: You gain 3 life.−2: Put a +1/+1 counter on each creatur...
Set:
Murders at Karlov Manor Commander
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{W}{W}
If an opponent would begin an extra turn, that player skips that turn instead.Whenever an opponent...
Set:
Kamigawa: Neon Dynasty
Type:
Enchantment — Saga
Rarity:
Rare
Cost:
{2}{R}
(As this Saga enters and after your draw step, add a lore counter.)I — Create a 2/2 red Goblin Shaman tok...
Set:
March of the Machine: The Aftermath
Type:
Legendary Creature — Elf Scout
Rarity:
Mythic
Cost:
{2}{G}
Landfall—Whenever a land enters the battlefield under your control, add one ma...
Set:
Ice Age
Type:
Enchantment
Rarity:
Common
Cost:
{U}
Cumulative upkeep {1} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay i...
Set:
Innistrad: Crimson Vow Commander
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{W}
Creatures can't attack you unless their controller pays {2} for each creature they control that's ...
Set:
Kaldheim Commander
Type:
Enchantment
Rarity:
Uncommon
Cost:
{2}{W}
Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you....
Set:
Innistrad: Crimson Vow Commander
Type:
Artifact
Rarity:
Uncommon
Cost:
{1}
{T}: Add {C}{C}.
Lost to time is the artificer's art of trapping light from a distant star in a ring of ...
Set:
Innistrad: Crimson Vow Commander
Type:
Artifact
Rarity:
Common
Cost:
{2}
{T}: Add one mana of any color in your commander's color identity.
It started as a mere drop of water. The...
Set:
Strixhaven: School of Mages
Type:
Legendary Planeswalker — Liliana
Rarity:
Mythic
Cost:
{4}{B}{B}
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent ...
Set:
Theros Beyond Death
Type:
Legendary Creature — Elder Giant
Rarity:
Mythic
Cost:
{B}{R}
When Kroxa enters the battlefield, sacrifice it unless it escaped.Whenever Kroxa enters the ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '