Set:
Innistrad: Midnight Hunt Commander
Type:
Enchantment
Rarity:
Rare
Cost:
{5}{U}
You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.
"Let those idiot ...
Set:
Avacyn Restored
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}
At the beginning of your upkeep, reveal the top card of your library. If it's a creature card that shares a creature ty...
Set:
Theros Beyond Death
Type:
Legendary Enchantment Creature — God
Rarity:
Mythic
Cost:
{3}{U}
IndestructibleAs long as your devotion to blue is less than five, Thassa isn't a creatur...
Set:
Commander 2019
Type:
Artifact
Rarity:
Rare
Cost:
{2}
{2}, {T}: Copy target triggered ability you control. You may choose new targets for the copy. (A triggered ability uses the wo...
Set:
Strixhaven: School of Mages
Type:
Creature — Human Druid
Rarity:
Uncommon
Cost:
{B}{G}
Magecraft — Whenever you cast or copy an instant or sorcery spell, each opponent loses 1 lif...
Set:
Resale Promos
Type:
Legendary Artifact
Rarity:
Rare
Cost:
{4}
Nyx Lotus enters the battlefield tapped.{T}: Choose a color. Add an amount of mana of that color equal to your devoti...
Set:
Bloomburrow
Type:
Enchantment — Class
Rarity:
Rare
Cost:
{U}
(Gain the next level as a sorcery to add its ability.)When Stormchaser's Talent enters, create a 1/1 blue and red Otte...
Set:
Outlaws of Thunder Junction
Type:
Land
Rarity:
Rare
Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands.{T}: Add {R} or {W}.
Set:
Modern Horizons
Type:
Land
Rarity:
Rare
{T}, Pay 1 life, Sacrifice Prismatic Vista: Search your library for a basic land card, put it onto the battlefield, then shuffle.
There is be...
Set:
Kaldheim
Type:
Land
Rarity:
Rare
The World Tree enters the battlefield tapped.{T}: Add {G}.As long as you control six or more lands, lands you control have "{T}: Add one mana of any...
Set:
Eternal Masters
Type:
Creature — Insect
Rarity:
Uncommon
Cost:
{G}
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
"Let the wil...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '