Set:
Zendikar Rising
Type:
Sorcery // Land
Rarity:
Mythic
Cost:
{X}{R}{R}
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalke...
Set:
Mystery Booster
Type:
Creature — Ogre Shaman
Rarity:
Uncommon
Cost:
{3}{R}
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+...
Set:
Double Masters
Type:
Creature — Human Wizard
Rarity:
Mythic
Cost:
{1}{B}
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Creature — Dragon
Rarity:
Rare
Cost:
{3}{R}{R}
FlyingWhenever a Dragon you control is dealt damage, it deals that much damage to ...
Set:
Torment
Type:
Instant
Rarity:
Common
Cost:
{1}{B}
Add {B}{B}{B}.Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.
"Each syllable chills your ve...
Set:
Ultimate Masters
Type:
Land
Rarity:
Rare
{T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
There is no glory to be gained in the kingdom of the dead. —Vec tomb inscription
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '