Set:
Modern Horizons
Type:
Instant
Rarity:
Rare
Cost:
{1}{U}{U}
If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost.Counter target no...
Set:
Kaldheim
Type:
Instant
Rarity:
Common
Cost:
{1}{U}
Return target nonland permanent to its owner's hand.Foretell {U} (During your turn, you may pay {2} and exile this card from you...
Set:
Kaldheim
Type:
Sorcery
Rarity:
Common
Cost:
{2}{U}
Exile target artifact or creature. Its controller creates a 1/1 blue Bird creature token with flying.Foretell {U} (During your t...
Set:
Khans of Tarkir
Type:
Artifact
Rarity:
Common
Cost:
{3}
{T}: Add {R}, {W}, or {B}.{R}{W}{B}, {T}, Sacrifice Mardu Banner: Draw a card.
Speed to strike, fury to smash.
Set:
Journey into Nyx
Type:
Creature — Hydra
Rarity:
Rare
Cost:
{4}{G}{G}
{X}{X}{G}: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstro...
Set:
Modern Masters 2017
Type:
Enchantment — Aura
Rarity:
Common
Cost:
{1}{W/B}{W/B}
Enchant creatureEnchanted creature gets +1/+1 and has flying and lifelink.
"Remember by whose gift ...
Set:
Hour of Devastation
Type:
Creature — Human Archer
Rarity:
Common
Cost:
{1}{R}
Whenever you cast a noncreature spell, Firebrand Archer deals 1 damage to each opponent.
A word of ve...
Set:
Innistrad
Type:
Sorcery
Rarity:
Common
Cost:
{1}{G}
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard...
Set:
The Brothers' War
Type:
Legendary Creature — Human Artificer
Rarity:
Rare
Cost:
{1}{G}{W}{U}
Creatures you control have vigilance and “{T}: Surveil 1.” (To surveil 1, look at the ...
Set:
War of the Spark
Type:
Creature — Beast
Rarity:
Common
Cost:
{G}
ReachWhen Arboreal Grazer enters the battlefield, you may put a land card from your hand onto the battlefield tapp...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Legendary Creature — Human Noble Soldier
Rarity:
Rare
Cost:
{4}{R}{W}
At the beginning of combat on your turn, another target cre...
Set:
Streets of New Capenna Promos
Type:
Creature — Elf Druid
Rarity:
Rare
Cost:
{1}{R}{G}{W}
Trample, lifelink, haste
The Vanto Beatdown began as an improvised dance-battle at the Ros...
Set:
Commander Legends: Battle for Baldur's Gate
Type:
Artifact
Rarity:
Common
Cost:
{2}{U}
{T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '