Set:
Gatecrash
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{W}
Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.)Arti...
Set:
Wilds of Eldraine
Type:
Creature — Human Rogue
Rarity:
Rare
Cost:
{1}{R}
HasteWhen Charming Scoundrel enters the battlefield, choose one —• Discard a card, then draw a card.• Crea...
Set:
Phyrexia: All Will Be One
Type:
Creature — Phyrexian Druid
Rarity:
Rare
Cost:
{G}
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)Whenever a creat...
Set:
Nemesis
Type:
Sorcery
Rarity:
Common
Cost:
{3}{G}
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
The forest's constant struggle is to...
Set:
The Lost Caverns of Ixalan
Type:
Legendary Creature — Spirit God
Rarity:
Mythic
Cost:
{U}{B}
Descend 8 — The Ancient One can't attack or block unless there are eight or more perma...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '