Set:
Eventide
Type:
Sorcery
Rarity:
Rare
Cost:
{U}{U}{U}
Chroma — Reveal the top ten cards of your library. For each blue mana symbol in the mana costs of the revealed cards, target op...
Set:
Streets of New Capenna Commander
Type:
Creature — Rat
Rarity:
Rare
Cost:
{3}{B}
TrampleWhen Wave of Rats dies, if it dealt combat damage to a player this turn, return it to the ba...
Set:
Dominaria United Commander
Type:
Legendary Creature — Elemental
Rarity:
Mythic
Cost:
{3}{G}{G}
Protection from planeswalkers and from WizardsGreensleeves, Maro-Sorcerer's power an...
Set:
Avatar: The Last Airbender: Eternal-Legal
Type:
Creature — Cat Bird
Rarity:
Rare
Cost:
{3}{B}
Flying (This creature can't be blocked except by creatures with flying or reach.)At t...
Set:
Avatar: The Last Airbender: Eternal-Legal
Type:
Creature — Sloth Beast
Rarity:
Common
Cost:
{3}{W}
Lifelink (Damage dealt by this creature also causes you to gain that much life.)...
Set:
Starter Commander Decks
Type:
Legendary Planeswalker — Liliana
Rarity:
Mythic
Cost:
{2}{B}{B}
[+1]: Mill three cards. If at least one Zombie card is milled this way, each opponent...
Set:
Ninth Edition
Type:
Creature — Human Nomad Cleric
Rarity:
Rare
Cost:
{W}
{W}, {T}: Search your library for a land card, reveal it, put it into your hand, then shuffle. Activate on...
Set:
Dominaria Remastered
Type:
Artifact
Rarity:
Rare
Cost:
{3}
No more than two creatures can attack you each combat.
Not so scary when you can't squeeze through the air ducts, are yo...
Set:
War of the Spark
Type:
Legendary Planeswalker — Nissa
Rarity:
Rare
Cost:
{3}{G}{G}
Whenever you tap a Forest for mana, add an additional {G}.+1: Put three +1/+1 counters on up to ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '