Set:
Edge of Eternities
Type:
Sorcery
Rarity:
Common
Cost:
{B}
As an additional cost to cast this spell, sacrifice an artifact or creature.Destroy target creature or Spacecraft.
Join m...
Set:
Dungeons & Dragons: Adventures in the Forgotten Realms Promos
Type:
Artifact
Rarity:
Rare
Cost:
{X}{B}
Sphere of Annihilation enters the battlefield with X void counters on it...
Set:
Kamigawa: Neon Dynasty Promos
Type:
Instant
Rarity:
Rare
Cost:
{X}{W}
As an additional cost to cast this spell, you may exile any number of white cards from your hand. This spell ...
Set:
Oath of the Gatewatch
Type:
Legendary Enchantment
Rarity:
Rare
Cost:
{2}{W}
When Oath of Gideon enters the battlefield, create two 1/1 white Kor Ally creature tokens.Each planeswa...
Set:
Battlebond
Type:
Artifact
Rarity:
Uncommon
Cost:
{2}
Whenever a nontoken creature enters the battlefield, if Genesis Chamber is untapped, that creature's controller creates a 1/1 ...
Set:
Seventh Edition
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{R}
Creatures you control have haste. (They can attack and {T} as soon as they come under your control.)
The intensity of t...
Set:
Eldritch Moon
Type:
Creature — Eldrazi Horror
Rarity:
Rare
Cost:
{3}
You may cast Eternal Scourge from exile.When Eternal Scourge becomes the target of a spell or ability an oppon...
Set:
Darksteel
Type:
Artifact
Rarity:
Rare
Cost:
{3}
As long as Trinisphere is untapped, each spell that would cost less than three mana to cast costs three mana to cast. (Additional m...
Set:
Duskmourn: House of Horror
Type:
Creature — Spirit
Rarity:
Rare
Cost:
{3}{W}{W}
FlyingWhen Ghostly Dancers enters, return an enchantment card from your graveyard to your hand or u...
Set:
The Brothers' War Retro Artifacts
Type:
Artifact
Rarity:
Mythic
Cost:
{4}
Whenever you cast a spell, you gain 1 life for each spell you've cast this turn.Pay 50 life: Aetherflux R...
Set:
Innistrad: Crimson Vow
Type:
Legendary Creature — Frog
Rarity:
Rare
Cost:
{2}{G}{U}
Whenever a Frog you control attacks, mill three cards.Whenever a permanent card is put into you...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '