Set:
Scars of Mirrodin
Type:
Legendary Creature — Elf Warrior
Rarity:
Rare
Cost:
{1}{G}{G}
{G}: Regenerate another target Elf.{2}{G}{G}{G}: Elf creatures you control get +3/+3 and gain...
Set:
Fate Reforged
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{U}
As Monastery Siege enters the battlefield, choose Khans or Dragons.• Khans — At the beginning of your draw step, draw an ...
Set:
March of the Machine: The Aftermath
Type:
Legendary Creature — Orc Efreet
Rarity:
Rare
Cost:
{3}{R}{R}
At the beginning of your upkeep, each player exiles cards from the top of th...
Set:
New Phyrexia
Type:
Legendary Creature — Phyrexian Praetor
Rarity:
Mythic
Cost:
{3}{R}{R}
Creatures you control have haste.Creatures your opponents control enter the battlefield ta...
Set:
Commander 2018
Type:
Artifact Creature — Golem
Rarity:
Rare
Cost:
{10}
FlashThis spell costs {1} less to cast for each attacking creature.TrampleWhen Ancient Stone Idol dies, crea...
Set:
Scars of Mirrodin
Type:
Creature — Ooze
Rarity:
Rare
Cost:
{2}{B}{B}
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all gr...
Set:
Champions of Kamigawa
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{G}
Whenever a player taps a land for mana, that player adds one mana of any type that land produced.
"It is true tha...
Set:
Amonkhet
Type:
Creature — Bird Wizard
Rarity:
Rare
Cost:
{2}{W}
FlashFlyingIf an opponent would search a library, that player searches the top four cards of that library instead.
...
Set:
Tenth Edition
Type:
Legendary Creature — Avatar Minion
Rarity:
Rare
Cost:
{3}{B}{B}{B}{B}
When Phage the Untouchable enters the battlefield, if you didn't cast it from your hand, ...
Set:
Core Set 2019
Type:
Legendary Planeswalker — Sarkhan
Rarity:
Mythic
Cost:
{1}{R}{R}
+1: You may discard a card. If you do, draw a card.+1: Add two mana in any combination of color...
Set:
Return to Ravnica
Type:
Legendary Creature — Zombie Elf
Rarity:
Mythic
Cost:
{B}{B}{G}{G}
Jarad, Golgari Lich Lord gets +1/+1 for each creature card in your graveyard.{1}{B}{G}, S...
Set:
Rise of the Eldrazi
Type:
Creature — Elf Druid Shaman
Rarity:
Rare
Cost:
{1}{G}{G}
Play with the top card of your library revealed.As long as the top card of your library is a cre...
Set:
Commander 2016
Type:
Creature — Archon
Rarity:
Rare
Cost:
{6}{W}{W}{W}
FlyingCreatures can't attack you.
"Through the haze of battle I saw the glint of sun on golden mane, the she...
Set:
Commander 2017
Type:
Instant
Rarity:
Rare
Cost:
{2}{R}
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanen...
Set:
Magic 2013
Type:
Creature — Wurm
Rarity:
Mythic
Cost:
{4}{G}{G}{G}
TrampleWhen Elderscale Wurm enters the battlefield, if your life total is less than 7, your life total becomes 7...
Set:
Worldwake
Type:
Creature — Human Druid Ally
Rarity:
Rare
Cost:
{1}{G}
{T}: Add X mana of any one color, where X is the number of Allies you control.
"I care nothing for treasure. ...
Set:
Amonkhet
Type:
Legendary Artifact
Rarity:
Uncommon
Cost:
{3}
Green creature spells you cast cost {1} less to cast.Whenever you cast a creature spell, target creature you control g...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '