Set:
Throne of Eldraine
Type:
Legendary Planeswalker — Oko
Rarity:
Mythic
Cost:
{1}{G}{U}
+2: Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3...
Set:
Theros Beyond Death
Type:
Legendary Creature — Elder Giant
Rarity:
Mythic
Cost:
{1}{G}{U}
When Uro enters the battlefield, sacrifice it unless it escaped.Whenever Uro enters the b...
Set:
War of the Spark
Type:
Legendary Planeswalker — Jace
Rarity:
Rare
Cost:
{1}{U}{U}{U}
If you would draw a card while your library has no cards in it, you win the game instead.+1: T...
Set:
Oath of the Gatewatch
Type:
Creature — Eldrazi
Rarity:
Mythic
Cost:
{2}{B}{B}
Devoid (This card has no color.)FlyingWhen Inverter of Truth enters the battlefield, exile all cards ...
Set:
Throne of Eldraine
Type:
Instant
Rarity:
Rare
Cost:
{1}{G}
If this spell is the first spell you've cast this game, you may cast it without paying its mana cost.Look at the top fiv...
Set:
Shadows over Innistrad
Type:
Sorcery
Rarity:
Mythic
Cost:
{4}{W}{W}
Exile all creatures.Delirium — Create a 4/4 white Angel creature token with flying if there are four or more ca...
Set:
Theros Beyond Death
Type:
Legendary Planeswalker — Elspeth
Rarity:
Mythic
Cost:
{2}{W}{W}
−1: Up to two target creatures you control each get +2/+1 until end of turn.−2: Create tw...
Set:
Dominaria
Type:
Legendary Sorcery
Rarity:
Rare
Cost:
{X}{G}{G}
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Look at the top X cards ...
Set:
March of the Machine
Type:
Battle — Siege
Rarity:
Rare
Cost:
{3}{R}
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile i...
Set:
Multiverse Legends
Type:
Legendary Creature — Cat Nightmare
Rarity:
Rare
Cost:
{1}{W/B}{W/B}
Companion — Each permanent card in your starting deck has mana value 2 or less. (If th...
Set:
March of the Machine Prerelease Promos
Type:
Legendary Planeswalker — Chandra
Rarity:
Mythic
Cost:
{4}{R}{R}
Whenever you cast an instant or sorcery spell, copy it. You may choose...
Set:
March of the Machine
Type:
Battle — Siege
Rarity:
Rare
Cost:
{X}{G}{G}
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exil...
Set:
Khans of Tarkir
Type:
Instant
Rarity:
Rare
Cost:
{6}{U}{U}
Delve (Each card you exile from your graveyard while casting this spell pays for {1}.)Look at the top seven cards of you...
Set:
Commander 2018
Type:
Sorcery
Rarity:
Mythic
Cost:
{X}{X}{W}{W}{W}
Create X 4/4 white Angel creature tokens with flying.Miracle {X}{W}{W} (You may cast this card for its miracle co...
Set:
Kaladesh
Type:
Artifact Creature — Construct
Rarity:
Mythic
Cost:
{3}{W}{W}
VigilanceWhen Cataclysmic Gearhulk enters the battlefield, each player chooses an artifact, a creature,...
Set:
Commander 2019
Type:
Sorcery
Rarity:
Rare
Cost:
{2}{W}{W}
Each player chooses a creature they control. Destroy the rest.Flashback {5}{W}{W} (You may cast this card from your grave...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '