Set:
Tarkir: Dragonstorm
Type:
Artifact — Equipment
Rarity:
Rare
Cost:
{1}{R}
Equipped creature gets +1/+1 and has trample and haste.Flurry — Whenever you cast your second spell each t...
Set:
Bloomburrow
Type:
Legendary Creature — Elemental Bird
Rarity:
Mythic
Cost:
{3}{B}{B}
Flying, trampleWard—Discard a card.Creatures your opponents control have base toughness 1.
Set:
Legends
Type:
Creature — Fungus Demon
Rarity:
Rare
Cost:
{5}{B}{B}
When Mold Demon enters the battlefield, sacrifice it unless you sacrifice two Swamps.
Set:
Antiquities
Type:
Enchantment
Rarity:
Uncommon
Cost:
{B}{B}
Sacrifice a creature: Destroy target artifact. Activate only during your upkeep and only once each turn.
"The warm rain...
Set:
Exodus
Type:
Enchantment
Rarity:
Rare
Cost:
{2}{B}
Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the bat...
Set:
Revised Edition
Type:
Creature — Shapeshifter
Rarity:
Rare
Cost:
{3}{U}{U}
You may have Vesuvan Doppelganger enter the battlefield as a copy of any creature on the battlefield, ex...
Set:
Urza's Saga
Type:
Creature — Whale
Rarity:
Rare
Cost:
{5}{U}{U}
When Great Whale enters the battlefield, untap up to seven lands.
"As a great whale dies, it flips onto its back. A...
Set:
Urza's Destiny
Type:
Legendary Land
Rarity:
Rare
{T}: Add {C}.{G}, {T}: Regenerate target creature.
For all its traps and defenses, Yavimaya has its havens, too.
Set:
FINAL FANTASY Commander
Type:
Legendary Creature — Human Warrior
Rarity:
Mythic
Cost:
{G}{W}{U}
At the beginning of combat on your turn, you may move a counter from target creatur...
Set:
FINAL FANTASY Commander
Type:
Legendary Creature — Human Avatar Soldier
Rarity:
Rare
Cost:
{3}{R}{W}
Jenova Cells — Whenever Sephiroth attacks, you may put a cell counter on targe...
Set:
Core Set 2019
Type:
Legendary Planeswalker — Tezzeret
Rarity:
Mythic
Cost:
{4}{U}{U}
+1: Draw a card.0: Until your next turn, target artifact you control becomes a 5/5 creature in...
Set:
Murders at Karlov Manor Promos
Type:
Legendary Creature — Human Assassin
Rarity:
Mythic
Cost:
{2}{B}{B}
MenaceCreatures you control have wither. (They deal damage to creatures in ...
Set:
Double Masters 2022
Type:
Creature — Ooze
Rarity:
Rare
Cost:
{2}{B}{B}
As long as Necrotic Ooze is on the battlefield, it has all activated abilities of all creature cards in all ...
Set:
Innistrad Remastered
Type:
Creature — Kraken Horror
Rarity:
Rare
Cost:
{5}{U}{U}
FlashThis spell can't be countered.Whenever you cast a spell, choose up to one —• Return target sp...
Set:
Aetherdrift
Type:
Creature — Vampire Spirit
Rarity:
Rare
Cost:
{B}{B}
Bloodghast can't block.Bloodghast has haste as long as an opponent has 10 or less life.Landfall — Whenever a ...
Set:
Wilds of Eldraine: Enchanting Tales
Type:
Enchantment
Rarity:
Rare
Cost:
{1}{G}
Lands you control are every basic land type in addition to their other types.
“There would be time ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '